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  • mtthwclmntDavid! Are you working strictly on Ultimate Spider-Man, or are there some side projects on your slate as well? I really enjoyed Joyners in 3D and would love to see more like it!
  • Miles Morales is my ongoing Marvel gig for the foreseeable future, having way too much fun!  I will definitely be doing more creator-owned work, but nothing’s ready to announce just yet ;)

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  • coolmonkeydHow many times did you do the sample scripts for marvel before they called you back.? Also you where the perfect person to take over for sara after she left!
  • Thanks!  Tough shoes to fill, so I’m glad you’re happy with the art!

    It took quite some time to break in at Marvel.  My first portfolio review with them was back in 2003 (or so?) at a WizardWorld Chicago show.  I finally met CB Cebulski around 2009 at SDCC and spent the next year and a half submitting art through email to him. Eventually I did a sample script but it wasn’t quite up to part yet.  But I kept doing work at smaller publishers (Archaia and Top Cow) and submitting my work.  Around fall 2010 my work made its way in front of editor Bill Rosemann who, after some more samples, offered me my first gig on Secret Warriors.  I got along great with the editor of the book, Lauren Sankovitch, and things just kind of took off from there!

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  • buddhafinger3796Hi David, I was wondering what materials you use for convention sketches? Especially what you use for inking. I love how crisp and clean everything looks. Thanks!
  • Honestly it kind of changes for each show, but for the most part I use:

    -a .3mm mechanical pencil with HB lead

    -Copic multiliner pens

    -copic markers (i have a full set of warm and cool greys) w/refills

    -a big fat Pitt marker to spot blacks

    - a variety of brushpens.

     I’ll also occasionally use a white prismacolor pencil for highlights, and sometimes opaque white w/brush.  I’ve been using a variety of Strathmore drawing papers, especially toned tan and toned grey.

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  • rollindeepwith3cheesesYou are on fire lately, man. Every issue of USM is your best work yet, and the Goblin stuff you & Bendis have been sharing is insane. It's been a pleasure to see you develop your work on this series.
  • Thanks man!  We’re having a blast, and just wait and see what we have in store for you guys in the coming issues, gonna be CRAZY.

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  • invisibilityprotocolHi! I'm in love with your work in ultimate spider-man! Do you integrate 3d into your work pipeline? If so, which 3d app do you prefer to use?
  • Thanks man!  Yes, I use quite a bit of SketchUp in my work - I’ll spend hours sometimes designing the environments as 3D models, especially for locations that are used often.  It’s a very different skill set than traditional drawing, but if used appropriately it can be a great tool!

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  • AnonymousI really enjoy art work. I especially like that you draw the covers to your books. It's great to keep the visuals consistent. When it comes to designing covers are you given the freedom to decide what you want to draw? Are you confined to content of the story for that particular issue? Does Bendis tell you what type of cover to draw? Can we get a cover with Miles like Wolverine #1 with one hand charged with his Venom Blast? Pretty please?
  • Thank you!  I approach covers very much as a thematic advertisement for what will be inside the book, so it all starts with a description from Brian Bendis regarding the story’s important beats.  Sometimes he has a specific image in mind, sometimes it’s very vague, but between the information I get from him and some concept sketches I usually come up with 3-6 different options for the cover, which I submit to Marvel, and they pick the one they think works best.

    But hey, if there’s ever an appropriate time to use a Wolverine #1 homage, that’d be great! 

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